I have been enjoying some Dungeons and Dragons in my life-metaphors lately.
Here’s one I got a kick out of the other day, it’s fun, and has deep implications.
The young adventurer starts off at level 1. He quickly realizes that there are monsters in the world that are just about as tough as he is and maybe a little tougher. But with the right items in his pouch he can win, at least enough to gain experience and level up.
The young adventurer’s mindset when he first starts is that if he was high enough of a level then he would defeat all of the monsters and peace would rule the land.
But something happens when the young adventurer reaches higher levels, say, a level 50 mage. The adventurer starts to look for the right monsters to fight. Monsters that will stretch his skills to the max. The monsters become important. They become the purpose of leveling up. Now he doesn’t just want to win, he wants the thrill of the tough battle. The battle he might lose.
I heard a wise man say once, “We don’t give problems and hardships enough credit, without them, there would be no solving to do!”
You might be leveling up and hoping to rid the land of monsters once and for all. But really you are leveling up so that you can fight bigger monsters for yourself and the rest of us.